During the intercept step of the battle phase, before the logic definition step, the player with the member under attack may move any number of their other members on the field to the intercept zone. Only members with the Power+5000 logic can intercept, indicated by the letters "IC" on the logic icon, but members can intercept regardless if they are standing or resting. The attacked member gets power+5000 for each intercepting member. At the end of battle step, all cards in the intercept zone are sent to the drop zone.
The owner of the attacking member cannot intercept to increase the power of the member they're attacking with.
|Gameplay of the Luck & Logic TCG|
|Colors||Yellow ● Red ● Green ● Blue ● Colorless|
|Worlds||Monolium ● Disfia ● Tritomy ● Tetra-Heaven ● Septpia ● Luck&Logic Club|
|Card Types|| Member (Logicalist ● Foreigner ● Tranceunion ● Super logicalist)|
Tactics ● Gate ● Paradox ● My Logicalist
|Phases||Stand phase ● Draw phase ● Level phase ● Main phase ● Battle phase ● End phase|
|Zones|| Deck (Deck construction) ● Hand ● Field (Circle) ● Level zone ● Stock zone ● Battle zone ● Intercept zone|
Paradox zone ● Drop zone ● My Logicalist zone ● Purge zone ● Remove zone ● Secret tool deck
|Game Actions|| Attack ● Cost ● Destroy ● Draw ● Discard ● Logic ● Luck Drive ● Mobilize ● Purge|
Set ● Stand / Rest ● Refresh ● Stock boost ● Stock open/close ● Trance
|Terms and Keywords|| Ability (Logic Drive) ● Blink Move ● Covenant ● Explosion ● EX Soul|
Training (Secret Tool Skill) ● Trance Change ● Vanguard
|Miscellaneous||Card Usage Restriction|