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The drop zone (ドロップ領域ゾーン doroppu zōn), also known as the drop (ドロップ doroppu), is the zone where used-up cards go.

If a player wishes to mobilize a member onto a circle already occupied by another member, they must move the occupying member to the drop zone before placing the member to be mobilized.

At the end of battle step, cards in the intercept zone and the battle zone other than paradoxes are sent to the drop zone. At the end of the turn, during the end phase, paradoxes in the paradox zone are sent to the drop zone.

Whenever cards in the stock zone are used to pay costs, they are sent to the drop zone.

Cards from the drop zone cannot be recovered, except by certain abilities and by the refresh action.

Related Categories[]

Gameplay of the Luck & Logic TCG
Colors Yellow YellowRed RedGreen GreenBlue BlueColorless
Worlds Monolium MonoliumDisfia DisfiaTritomy TritomyTetra-Heaven Tetra-HeavenSeptpia SeptpiaLuck&Logic Club Luck&Logic Club
Card Types Member (LogicalistForeignerTranceunionSuper logicalist)
TacticsGateParadoxMy Logicalist
Phases Stand phaseDraw phaseLevel phaseMain phaseBattle phaseEnd phase
Zones Deck (Deck construction) ● HandField (Circle) ● Level zoneStock zoneBattle zoneIntercept zone
Paradox zoneDrop zoneMy Logicalist zonePurge zoneRemove zoneSecret tool zone
Game Actions AttackCostDestroyDrawDiscardLogicLuck DriveMobilizePurge
SetStand Stand / Rest RestRefreshStock boostStock open/closeTrance
Terms and Keywords Ability (Logic Drive) ● Blink MoveCovenantExplosionEX SoulMake
Transmute (Secret Tool Skill) ● Trance ChangeT-rankVanguard
Miscellaneous Card Restriction
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