Outside of the game, the player's deck is composed of two distinct parts: The main deck (メインデッキ Meindekki) and the gate deck (
- Your main deck:
- Your gate deck:
- Must have exactly 10 gate cards, which have a black backing.
- May only have up to 2 gate cards with the same gate number.
At the beginning of the game, each player puts his/her main deck into the deck zone after shuffling, and the top five cards from it are drawn to become his/her starting hand. The gate deck has no corresponding zone in gameplay, but the top six cards from it are set face-down in each of your circles after shuffling, while the other four are put into the remove zone.
|Gameplay of the Luck & Logic TCG|
|Colors||Yellow ● Red ● Green ● Blue ● Colorless|
|Worlds||Monolium ● Disfia ● Tritomy ● Tetra-Heaven ● Septpia ● Luck&Logic Club|
|Card Types|| Member (Logicalist ● Foreigner ● Tranceunion ● Super logicalist)|
Tactics ● Gate ● Paradox ● My Logicalist
|Phases||Stand phase ● Draw phase ● Level phase ● Main phase ● Battle phase ● End phase|
|Zones|| Deck (Deck construction) ● Hand ● Field (Circle) ● Level zone ● Stock zone ● Battle zone ● Intercept zone|
Paradox zone ● Drop zone ● My Logicalist zone ● Purge zone ● Remove zone ● Secret tool zone
|Game Actions|| Attack ● Cost ● Destroy ● Draw ● Discard ● Logic ● Luck Drive ● Mobilize ● Purge|
Set ● Stand / Rest ● Refresh ● Stock boost ● Stock open/close ● Trance
|Terms and Keywords|| Ability (Logic Drive) ● Blink Move ● Covenant ● Explosion ● EX Soul|
Training (Secret Tool Skill) ● Trance Change ● T-rank ● Vanguard
|Miscellaneous||Card Usage Restriction|